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2018_Tools_for_EBM

This survey aims to gather information about specific tools in advance of the AORA EA2OHS workshop on Tools for EBM. 
Please enter the case name:
Twoupgames
Contact person  (name and email)
Reference to documentation. Please include references to method descriptions and links to reports of the application in management.
Visit Our website: https://2up-id.com
Please provide a short description of the case, include a list of aims and the management options explored:
Pada generasi muda, komunikasi sosial melalui aplikasi mobile sangatlah penting. Menanggapi kurangnya fitur media sosial dalam produk permainan olahraga dan hiburan, merek 2up telah menciptakan platform taruhan olahraga permainan hiburan selama bertahun-tahun. Tim 2up telah melakukan penelitian ekstensif terhadap arus informasi media sosial, fitur, hiburan, dan permainan olahraga bekerja sama dengan raksasa media sosial internasional seperti Facebook, Twitter (X), Instagram, dan lainnya. Produk sosial olahraga terbaik diciptakan oleh 2up Sports, yang dengan terampil memadukan aliran informasi media sosial, fitur, streaming foto, dan hiburan.
Please indicate the specific geographic location of the case: Twoupgames
If possible, please indicate the geographic extent of the case (e.g. km2) Twoupgames
Please indicate the name of the tool(s) used:
Twoupgames
Please choose a category that best describes  the tool used in the case: Systemic reference points
Please describe the data required to use the tool:
Twoupgames
Please shortly describe the strength of the tool(s) used in this case:
Twoupgames
Please shortly describe the limitations of the tool(s) used in this case:
Twoupgames
Please select the best description of how the tool(s) has been applied in management (to date): Initial phase of adoption/End user identified
Please choose the type of application that best describes the tool:
(Please choose all that apply)
Tactical
Please shortly describe any visualisations associated with the tool:
(E.g. graphs, infographics, videos)
Twoupgames
Please shortly describe any strengths of the visualisations:
Twoupgames
Please shortly describe any limitations of the use of visualisations in the case:
Twoupgames
Please indicate how much time was spent with managers familiarising them with the tool before they started using it in management:
Twoupgames
Could this tool be adopted for use in other areas? Please indicate how easy/hard this adaptation might be:
Twoupgames
What data would be required to use the tool in a different case/area?
Twoupgames
How much time would be required to adopt the tool for use in a new case?
Twoupgames

Management success: The tool helped to achieve ecosystem targets.
  Strongly disagree Neutral Strongly agreeh 
  12345N/A
Please indicate if you agree with the statement: 

Management success: The tool was accepted by the public.
  Strongly disagree Neutral Strongly agree
  12345
Please indicate if you agree with the statement: 

Management success: The tool was easy to implement.
  Strongly disagree Neutral Strongly agree
  12345
Please indicate if you agree with the statement: